DARK GAIA'S PROFILE
Dark Gaia
3474
I develop games and I write. I have a Bachelor of Arts in creative writing and journalism. I like writing speculative fiction, horror and literary fiction, sometimes all blended together. You can find elements of my writing in my games, because I consider my games to be stories just that happen to have gameplay.
I post updates on my Facebook and Twitter:
Facebook: http://www.facebook.com/pages/Dark-Gaia-Studios/365139189465
Twitter: https://twitter.com/#!/DRobertGrixti
I post updates on my Facebook and Twitter:
Facebook: http://www.facebook.com/pages/Dark-Gaia-Studios/365139189465
Twitter: https://twitter.com/#!/DRobertGrixti
Legionwood 2: Rise of th...
A sprawling J-RPG game and direct sequel to Legionwood: Tale of the Two Swords.
A sprawling J-RPG game and direct sequel to Legionwood: Tale of the Two Swords.
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Legionwood: Tale Of The Two Swords
Legionwood: Tale Of The Two Swords
Actually, I decided to work on a second floor for that dungeon, which I scrapped, but I forgot to remove those stairs. They don't lead anywhere :/
Legionwood: Tale Of The Two Swords
Hi everyone! That bug is now fixed. Somehow the passability for that tile had changed, but it is now back to normal.
UEBattleNew.png
UETitle.png
They'll make sense when the central antagonist is (eventually) revealed. He's a being known as an Eternal, and he's immortal :p
Legionwood: Tale Of The Two Swords
Unfortunately, it's not possible to go back and collect certain monsters, as there are some locations that you cannot return to later. I actually did not consider this complication during development. I may consider an update with an arena or something so that you can collect all the monsters.
Legionwood: Tale Of The Two Swords
Legionwood: Tale Of The Two Swords
A "Not Reviewed Yet" section on the front page.
What Happened Last Night
author=harmonic
On the "updated charset today" crap, another huge yes. Legionwood got it's 8 billionth update today. It's the Brett Favre of RPGmaker games. I agree that this is a design flaw.
I don't really have the time to work on whole new projects these days. Occasionally, I add little bits of new content to Legionwood, which is an already completed game. Sometimes I get in the RM* mood and I know I won't do anything with a brand new project so I say "yeah, whatever, let's add a dungeon/boss fight to Legionwood." I agree that posting a blog about it does contribute to knocking more "notable" blog posts off the front page, ones that have a lot more information in them, but when I post a new update, I figure it's important that people know exactly what is in it so they can judge whether it's worth their time or not. A blog is the only real way to do this. The point is that I don't want people blindly downloading an update to see what is new; I have to let people know somehow what is different in the game. I don't post stuff to the effect of "hi guys, updated a charset today" - I post changelogs; bugs that have been fixed, new content etc.
Perhaps the problem here is that blogs are perhaps the wrong medium for updates. Maybe staff should introduce a new "Updates" feature so that people like me can post their (relatively) meaningless update information in a format seperate from true Blogs that are reserved for really in depth discussion on the game. This way, the front page could have something like "Latest Blogs" and "Latest Update Posts" so that the "updated charset" stuff doesn't interfere with the in depth blogs that, I agree, should be generating the attention they deserve. This is what I think RMN has over other communities; if, say on RRR or something, I was to post an important update or important information about the game in a normal project thread, it would most likely be buried 8 pages in and hardly visible to anyone. On RMN, I love how when I post something, it is immediately there for those who are interested to see. People who actually follow Legionwood can see on the front page that there is some news for them to read. This immediate visibility should not be removed, though perhaps it should be tweaked.
EDIT: I just realised that updates can be posted in the comments part of the Game Page, but something crucial to players like an Update Log should be more visible, without interfering with Blogs.













